Its just my two cents and if you feel I am wrong thats fine, I'm open to being wrong. Why we want it? Global Achievements. The reason is costs. The server farms that they're using are heavily virtualized, and that means that there's a lot of work done to try and minimize the risk of multiple instances on the same hardware using a lot of CPU cycles at the same time.
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What is Tickrate, and is it Really That Important?
Last edited by Rexwiz ; 13 Jun, 5: Hello dear Community and Valve, My friends and me thinked about your Servers, and why you dont make the Matchmaking Servers with 64 Tick to Tick Servers, it would be realy nice. Originally posted by Ari:.